local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133003533
L1_1 = {}
L2_1 = {}
L2_1.config_id = 533001
L2_1.monster_id = 21030301
L3_1 = {}
L3_1.x = 2710.921
L3_1.y = 285.633
L3_1.z = -1401.76
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 186.145
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 18
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 533002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 2712.609
L4_1.y = 285.468
L4_1.z = -1405.639
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 304.108
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 533003
L4_1.monster_id = 20010301
L5_1 = {}
L5_1.x = 2713.091
L5_1.y = 285.611
L5_1.z = -1403.15
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 225.326
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.disableWander = true
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 533004
L5_1.monster_id = 21010701
L6_1 = {}
L6_1.x = 2708.859
L6_1.y = 285.024
L6_1.z = -1402.866
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 86.736
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 18
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 533005
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 2711.258
L3_1.y = 285.434
L3_1.z = -1397.96
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.5
L3_1.y = 202.948
L3_1.z = 354.701
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 533006
L3_1.gadget_id = 70310003
L4_1 = {}
L4_1.x = 2713.338
L4_1.y = 285.68
L4_1.z = -1400.637
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 216.808
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 533007
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 2708.119
L5_1.y = 284.974
L5_1.z = -1399.576
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 8.936
L5_1.y = 312.229
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 533008
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 2705.781
L6_1.y = 284.555
L6_1.z = -1400.84
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 8.327
L6_1.y = 290.085
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 533009
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 2704.12
L7_1.y = 284.224
L7_1.z = -1400.239
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 204.4
L7_1.z = 352.904
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 533010
L7_1.gadget_id = 70310004
L8_1 = {}
L8_1.x = 2711.029
L8_1.y = 285.315
L8_1.z = -1403.511
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 157.612
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1533011
L2_1.name = "ANY_MONSTER_DIE_533011"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_533011"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_533011"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 533001
L5_1 = 533002
L6_1 = 533003
L7_1 = 533004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 533005
L5_1 = 533006
L6_1 = 533007
L7_1 = 533008
L8_1 = 533009
L9_1 = 533010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_533011"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_533011 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.ChangeGroupGadget
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 533005
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L4_2.state = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : unlock_gadget"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_533011 = L1_1
